After building two hits for Embark Studios at a fraction of AAA costs, Soderlund now steers Nexon in the same direction as ...
Capcom won't abandon DLSS 5 in current and upcoming games, or the use of AI for development productivity, but promises it won ...
"Without context, AI is a race to the arithmetic middle where everyone’s games look the same," says Nexon CEO ...
Capcom has clarified its current stance on generative AI in its videogames. The major Japanese publisher and developer behind ...
Capcom tells investors it will refrain from using AI-generated content in its games, but it's not avoiding the controversial ...
Generative AI in Gaming Is Here, but Facing Pushback From Gamers — and Developers ...
Add Futurism (opens in a new tab) Adding us as a Preferred Source in Google by using this link indicates that you would like to see more of our content in Google News results. The video game industry ...
"We don't use it to create any assets that will be in the game," says Owlcat, developer of Mass Effecty game The Expanse: ...
Nvidia's latest DLSS update draws mixed reactions as developers question how AI influences visuals and creative control in ...
Arc Raiders' use of AI tools continues to create divides in gaming. The CEO of its developer's parent company, Nexon, recently claimed that generative artificial intelligence tools are everywhere in ...
Capcom told its investors that its players won't be presented with any AI-generated assets, but it's unclear where it draws ...
Concordia Special Edition's publisher confirms no AI in the final board game, but says "we find this whole conversation ...