Crimson Desert's AI placeholder art controversy has led to many devs sharing sillier temp assets made by humans and MS Paint ...
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Capcom reassures fans it won't use generative AI assets for games, but for game development instead
Capcom won't abandon DLSS 5 in current and upcoming games, or the use of AI for development productivity, but promises it won ...
Capcom has clarified its current stance on generative AI in its videogames. The major Japanese publisher and developer behind popular series like Resident Evil, Street Fighter, and Monster Hunter has ...
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Crimson Desert developer apologizes for AI-generated assets slipping into the RPG's final release
Pearl Abyss is "currently conducting a comprehensive audit of all in-game assets" ...
From horses with too many legs to humans with melting faces, Crimson Desert's in-game artwork paints an ugly picture.
The arguments for using generative AI to create placeholder assets don't hold up, especially when they keep leaking into finished games.
TL;DR: Capcom will not use AI-generated assets in its games but plans to leverage generative AI to enhance efficiency in graphics, sound, and programming. The studio is exploring AI for idea ...
Explore NFT assets in blockchain gaming, including ownership models, interoperability challenges, and how digital ownership ...
Capcom rejects AI-generated game assets but uses AI for development efficiency as NVIDIA DLSS 5 drives industry-wide AI adoption in gaming.
There’s no question that one of the biggest talking points during last week’s Gamescom Asia x Thailand Game Show came out of Dead Space creator Glen Schofield’s opening keynote address, regarding his ...
Firm is experimenting with the technology in other areas to improve "efficiency and productivity in game development" ...
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